Modeling, Unwarping, Rigging and skining. Working with 3DSMax, Maya, UVlayout, MotionBuilder.
Oil Rig
Oil Rig (3ds Max). Rendered (Vue) by Mr.Vanyaba (http://vanyaba.blogspot.com)
Librarium
- 3D print (1)
- Animation (20)
- Architecture (25)
- Artwork (2)
- Autos (5)
- Character (48)
- Furnature (7)
- Lowpoly (6)
- Modelling (96)
- Notes (4)
- Paper 3D (1)
- Plastic modeling (1)
- Retopology (9)
- Riging and skining (22)
- Sculptris (3)
- Skyrim (6)
- Speedsculpt (2)
- Tutorial (6)
- Unity3D (7)
- Zbrush (24)
понедельник, 2 января 2012 г.
среда, 28 декабря 2011 г.
Eskimos girl. December 2011
A test task for animation studio praktika (Kiyv, Ukraine)
Character created by my friend Hitoffsky (www.hitoffskiy.blogspot.com)
Rig was created with CAT system in 3DS MAX
A skeleton rig - CAT
Facial Rig - standart bones with control boxes.
No morphs were used, only bone animation.
This short wideo illustrates how a character can bend. The point was to show test mimics, to see are there any artifacts on a face when it is deformed by its bones.
Face can smile, bore, excite, blink.
Later I will make bubos to move like real roped bubos with the help of dynamics. Now they are simply skined and don`t move from side to side during any animation.
среда, 21 декабря 2011 г.
четверг, 15 декабря 2011 г.
Titles for the project "Team Aktion" (December 2009)
Titles for the project "Team Aktion"
created for AFS
(c) Animation studio Focus
среда, 7 декабря 2011 г.
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